Amsterdam 2013. Photo courtesy Sebastiaan Burg
Join us virtually (online) at any time during the virtual hackathon period from October 25th to November 3rd to compete in our virtual hackathon for prizes and prestige!
Code for as long or as little as you would like during this time frame: it's up to you!
This event is part of a new 3-year series of United Nations Office on Drugs and Crime (UNODC) Coding4Integrity hackathons made possible through the partnership of UNODC, the United Nations Global Resource for Anti-Corruption Education and Youth Empowerment (GRACE) Initiative, Knowledge Foundation and DFINITY Foundation.
The Coding4Integrity 2.0 series is aimed at challenging young software developers (aged 18-35) with the task of creating a digital AI-based learning environment on anti-corruption within the open Knowledge Token® educational ecosystem. The series is composed of four yearly events focusing on two specific technology components of the final AI product. This year's "Vitual Hackathon" is focused on AI and NFTs (Non-Fungible Tokens).
For details see TWO TRACKS: AI & NFTs below.
Open to all students, faculty, professionals and independent developers ages 35 and under. Please note that there is no cost to participate (hackathon participants do not pay a registration or participation fee).
See CRITICAL MATERIALS and REGISTER TO COMPETE below.
The hackathon has two tracks. Compete in either, or both. Prizes are awarded for both tracks:
See CRITICAL MATERIALS and REGISTER TO COMPETE below.
Hackathon winners will be awarded professional Internet Computer developer grants (DFINITY Developer Grant)* and Knowledge Token® intellectual currency, for which there are two levels of awards (see below). A total of $70,000 in prizes and awards are available ($30K in developer grants + $40K in Knowledge Tokens).
Knowledge Token® intellectual currency is awarded to all participants that complete the hackathon but are not on a winning team or a winning solo participant, for a total of $40,000 in token prizes. Knowledge Token® awards are redeemable towards registration fees at all future Summits and Symposia worldwide.
This prize will be awarded to a maximum of two winners (teams and/or solo participants), and is subject to DFINITY Developer Grant Program Terms and Conditions shown below. For this prize the $10,000 in developer grant awards will be distributed in the form of two separate $5,000 grants, meaning winners will successfully complete the first $5k grant in order to claim their second $5k grant. The Knowledge Token® prizes will be awarded to the winning teams and solo participants and are redeemable towards registration fees at all future Summits and Symposia worldwide.
This prize will be awarded to a maximum of two winners (teams and/or solo participants), and is subject to DFINITY Developer Grant Program Terms and Conditions shown below. For this prize a $5,000 developer grant will be awarded to each winning team or solo participant. The Knowledge Token® prizes will be awarded to the winning teams and solo participants and are redeemable towards registration fees at all future Summits and Symposia worldwide.
Knowledge Tokens® intellectual currency will be awarded to all participants that complete the hackathon but are not on a winning team or a winning solo participant, for a total of $40,000 in token prizes. The Knowledge Token® prizes are redeemable towards registration fees at all future Summits and Symposia worldwide.
CALL FOR APPLICATIONS and PARTICIPANT GUIDELINES: For an overview of this Coding4Integrity hackathon, including details on how to prepare your team (or yourself, if participating by yourself) for the competition, please see the Call For Applications and Participant Guidelines below:
REQUIREMENTS, FREE CYCLES and JUDGING PREFERENCES: For an overview of the Requirements, Free Cycles and Judging Preferences that apply to ALL of our hackathons refer to these sections of the 2024 Oxford University Hackathon overview document below.
Note that the Oxford hackathon is over (this document is provided for informational purposes only to prepare you for the upcoming hackathon):
Problems or questions? Please contact hackathon@KnowledgeFound.org
See REGISTER TO COMPETE below.
Don't forget to get CYCLES! See above for details.
The instructions for how to start coding are available below:
Problems or questions? Please contact hackathon@KnowledgeFound.org
This hackathon ENDS on at 11:59 PM (Zurich Switzerland time zone) on November 3rd. Submit your solution for judging b y11:59 PM Zurich Switzerland time on November 3rd using the submission form below:
Problems or questions? Please contact hackathon@KnowledgeFound.org
See REGISTER TO COMPETE below.
Join us virtually (online) at any time during the virtual hackathon period from October 25th to November 3rd to compete in our virtual hackathon for prizes and prestige. Code for as long or as little as you would like during this time frame: it's up to you!
The hackathon is open to all students, faculty, professionals and independent developers ages 35 and under. Upon registering you will receive additional instructions. There is no fee to register (you can compete in the hackathon free of charge either as a team or individual).
AGES: The hackathon is open to all students, faculty, professionals and independent developers ages 35 and under.
TEAMS: All team members must register (below) to compete. Teams must be formed in advance of the hackathon. Individuals are welcome to compete by themselves (solo) without a team.
Problems or questions? Please contact hackathon@KnowledgeFound.org
Knowledge Token® (Knowken®) is designed to fundamentally transform the way in which learners, educators, and educational content creators acquire, distribute and generate knowledge.
As an incentive and participation token that is awarded to learners in exchange for intellectual achievements, while privately and securely recording corresponding academic progress, Knowledge Tokens are issued in amounts that correspond to the units or amounts of knowledge, skills and/or credits that learners earn.
First introduced at IMMERSIVE ITALY 2017 in collaboration with INDIRE, the Italian Ministry of Education's oldest and most highly regarded educational research organization and the benchmark for educational research in Italy, Knowledge Tokens can be considered to be intellectual currency and, as such, may be used to pay for goods and services such as mobile phones, tablets, computers, games, textbooks, tuition and more.
The Switzerland-based Knowledge Foundation was recently established as the educational organization responsible for the design, development, deployment and ongoing maintenance of the global Knowledge TokenĀ® system and related open international standards for blockchain technology in the field of education.
Grants are wholly separate from the Hackathon and are subject to terms of the DFINITY Developer Grant Program. Grant awards are not automatic or immediately guaranteed. Hackathon winners become eligible for participation in the DFINITY Developer Grant Program and entitlement to the full grant award amount is subject to meeting specified future milestones and satisfying all terms and conditions of the DFINITY Developer Grant Program. In the event that a participant wins a prize that offers them eligibility for a developer grant from the Foundation and the participant will be subject to the DFINITY DEVELOPER GRANT PROGRAM TERMS AND CONDITIONS.
Titles and organizations at time of speaking
Founding Director of the Immersive Education Initiative (iED) and Boston College faculty
Asst. Director General, United Nations Educational, Scientific & Cultural Organization
Director, Office of Educational Tech, U.S. Dept. of Education & Immersive Education advisor
Chief Ranger, U.S. Dept. of the Interior National Park Service (NPS) and Immersive Education club advisor
MIT Media Lab Associate Director and Massachusetts Institute of Technology Prof. of Media Arts & Sciences
Harvard Graduate School of Education Timothy E. Wirth Professor in Learning Technologies, Harvard University
Fellow of University College, Oxford, and Director of University College Oxford Blockchain Research Centre
Director of New Media & Technology, Smithsonian and Immersive Education Initiative Arts and Culture co-chair
Co-creator and co-director, Massachusetts Institute of Technology Media Lab and Media Lab Asia
President, Federation of USA Scientists & Immersive Education advisor
Lead Researcher, National Aeronautics and Space Administration (NASA) Learning Technologies
Professor of Learning Research and Director of MIT Okawa Center & Lifelong Kindergarten group
Faculty, Stanford University and Co-Chair of the Immersive Education Initiative Open File Formats TWG
Stereoscopic Supervisor, Disney Animation Studios and Academy Award®-winning film "Frozen"
Senior Principal SRE/SWE (Site Reliability Engineer and Software Engineer), Google
Futurist, Intel Corp. and professor at University of Washington & California College