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Hackathon

Amsterdam 2013. Photo courtesy Sebastiaan Burg

United Nations Office on Drugs and CrimeHACKATHON

$70,000 in Knowledge Token® and Internet Computer awards and prizes



This event is OVER...

Catch the NEXT one!

The 2024 UN South Africa hackathon is now over, but the best is yet to come! Sign up to be the first to know when our next hackathon is announced, and keep up to date on all future hackathons:

 

 

 

Prizes and Prestige

Open to all students, faculty, professionals and independent developers

Join us in South Africa (or online) this September to compete in our weekend hackathon for prizes and prestige!

The $70,000 United Nations hackathon is hosted by the Computer Science Department University of Pretoria (UP) from September 13 to 15 in collaboration with Stellenbosch University, South Africa's National Institute for Theoretical and Computational Sciences (NITheCS) and the Switzerland-based Knowledge Foundation.

Opening talks and activities are on Friday September 13th from 1pm to 4:30pm, followed by the 2-day coding competition which starts in the morning of September 14 and concludes at 5pm on September 15.

 

United Nations Coding4Integrity Hackathon Series

This event is part of a new 3-year series of United Nations Office on Drugs and Crime (UNODC) Coding4Integrity hackathons made possible through the partnership of UNODC, the United Nations Global Resource for Anti-Corruption Education and Youth Empowerment (GRACE) Initiative, Knowledge Foundation and DFINITY Foundation.

The Coding4Integrity 2.0 series is aimed at challenging young software developers with the task of creating a digital AI-based learning environment on anti-corruption. The series is composed of four yearly events focusing on two specific technology components of the final AI product. The 2024 cycle of events is focusing on AI and DeComm (Decentralized Commerce).

For details see TWO TRACKS: AI AND DECOMM below.

 

Open to All

Open to all students, faculty, professionals and independent developers ages 35 and under. Please note that there is no cost to participate (hackathon participants do not pay a registration or participation fee).

We are looking for up to 50 young coders and innovation enthusiasts aged 18-35 to develop EdTech solutions to tackle the problem of corruption. Thanks to the financial contributions of UNODC, up to 15 selected participants from any developing country will receive financial sponsorship in the form of an economy class fare plane ticket to travel to Pretoria, South Africa.

All other selected participants are welcome to join us in Pretoria (if able to cover their own travels and accommodation) or online.

See CALL FOR APPLICATIONS and REGISTER TO COMPETE below.

 

Two Tracks: AI and DeComm

The hackathon has two tracks. Compete in either, or both. Prizes are awarded for both tracks:

  • Track 1:  AI (Artificial Intelligence)

  • Track 2:  DeComm (Decentralized Commerce)

 

For a detailed overview about AI and DeComm targets please review the 2024 Oxford Hackathon targets provided in the PDF document below (note that the 2024 Oxford hackathon is now over and the document below is provided for informational purposes only).

South Africa hackathon participants will build on the results of the 2024 Oxford hackathon. In this way the Oxford hackathon winners provide the code foundation upon which the South Africa hackathon builds and further improves the AI and DeComm targets detailed in the PDF document below:

Note: The Oxford hackathon is over. The above is provided for informational purposes only.

 

See CALL FOR APPLICATIONS and REGISTER TO COMPETE below.

 

$70K in Prizes and Awards

Hackathon winners will be awarded professional Internet Computer developer grants (DFINITY Developer Grant)* and Knowledge Token® intellectual currency, for which there are two levels of awards (see below). A total of $70,000 in prizes and awards are available ($30K in developer grants + $40K in Knowledge Tokens).

Knowledge Token® intellectual currency is awarded to all participants that complete the hackathon but are not on a winning team or a winning solo participant, for a total of $40,000 in token prizes. Knowledge Token® awards are redeemable towards registration fees at all future Summits and Symposia worldwide.

 

  • #1 (AWARDED TO A MAXIMUM OF TWO WINNERS):

  • $10,000 in grants* + Knowledge Token® intellectual currency
  • This prize will be awarded to a maximum of two winners (teams and/or solo participants), and is subject to DFINITY Developer Grant Program Terms and Conditions shown below. For this prize the $10,000 in developer grant awards will be distributed in the form of two separate $5,000 grants, meaning winners will successfully complete the first $5k grant in order to claim their second $5k grant. The Knowledge Token® prizes will be awarded to the winning teams and solo participants and are redeemable towards registration fees at all future Summits and Symposia worldwide.



  • #2 (AWARDED TO A MAXIMUM OF TWO WINNERS):

  • $5,000 grants* + Knowledge Token® intellectual currency
  • This prize will be awarded to a maximum of two winners (teams and/or solo participants), and is subject to DFINITY Developer Grant Program Terms and Conditions shown below. For this prize a $5,000 developer grant will be awarded to each winning team or solo participant. The Knowledge Token® prizes will be awarded to the winning teams and solo participants and are redeemable towards registration fees at all future Summits and Symposia worldwide.



  • ALL PARTICIPANTS:

  • Knowledge Token® intellectual currency
  • Knowledge Tokens® intellectual currency will be awarded to all participants that complete the hackathon but are not on a winning team or a winning solo participant, for a total of $40,000 in token prizes. The Knowledge Token® prizes are redeemable towards registration fees at all future Summits and Symposia worldwide.

 

GET YOUR CYCLES NOW!

Don't forget to get CYCLES before the competition starts!

Review the REQUIREMENTS section of the 2024 Oxford Hackathon instructions for details on how to get your free cycles before the competition starts:

Note: The Oxford hackathon is over. The above is provided for informational purposes only.

 

START CODING at 9:00 AM SEPT 14!

Don't forget to get CYCLES before the competition starts! See above for details..

Reload this page at 9:00 AM local time (Time Zone: Pretoria, South Africa) on September 14 and then click on the START CODING button below for detailed instructions on how to start the hackathon:

Problems or questions? Please contact hackathon@KnowledgeFound.org

 

 

FINALISTS SUBMIT YOUR SOLUTION BY 5:00 PM local time Sept 29

FINALISTS: Submit your FINAL solution for judging using the following form:

Problems or questions? Please contact hackathon@KnowledgeFound.org

 

 

CALL FOR APPLICATIONS

For an overview about this Coding4Integrity hackathon, including details on how to prepare your team (or yourself, if participating by yourself) for the competition, please see the Call For Applications and Participant Guidelines below:

Problems or questions? Please contact hackathon@KnowledgeFound.org

 

See REGISTER TO COMPETE below.

 

 

REGISTER TO COMPETE: CLOSED

The hackathon is open to all students, faculty, professionals and independent developers ages 35 and under. Upon registering you will receive additional instructions. There is no fee to register (you can compete in the hackathon free of charge either as a team or individual).

AGES: The hackathon is open to all students, faculty, professionals and independent developers ages 35 and under.

TEAMS: All team members must register (below) to compete. Teams must be formed in advance of the hackathon. Individuals are welcome to compete by themselves (solo) without a team.

Problems or questions? Please contact hackathon@KnowledgeFound.org

 

 

Knowledge Token®

Knowledge Token logoKnowledge Token® (Knowken®) is designed to fundamentally transform the way in which learners, educators, and educational content creators acquire, distribute and generate knowledge.

As an incentive and participation token that is awarded to learners in exchange for intellectual achievements, while privately and securely recording corresponding academic progress, Knowledge Tokens are issued in amounts that correspond to the units or amounts of knowledge, skills and/or credits that learners earn.

First introduced at IMMERSIVE ITALY 2017 in collaboration with INDIRE, the Italian Ministry of Education's oldest and most highly regarded educational research organization and the benchmark for educational research in Italy, Knowledge Tokens can be considered to be intellectual currency and, as such, may be used to pay for goods and services such as mobile phones, tablets, computers, games, textbooks, tuition and more.

The Switzerland-based Knowledge Foundation was recently established as the educational organization responsible for the design, development, deployment and ongoing maintenance of the global Knowledge TokenĀ® system and related open international standards for blockchain technology in the field of education.




GRANT SPONSOR




DFINITY Foundation

* TERMS & CONDITIONS



Grants are wholly separate from the Hackathon and are subject to terms of the DFINITY Developer Grant Program. Grant awards are not automatic or immediately guaranteed. Hackathon winners become eligible for participation in the DFINITY Developer Grant Program and entitlement to the full grant award amount is subject to meeting specified future milestones and satisfying all terms and conditions of the DFINITY Developer Grant Program. In the event that a participant wins a prize that offers them eligibility for a developer grant from the Foundation and the participant will be subject to the DFINITY DEVELOPER GRANT PROGRAM TERMS AND CONDITIONS.

WHAT To Expect

New to Immersive Education Initiative conferences and events? In the sections below you'll find some of our past participants, speakers and Summits to help give you an idea of what to expect this year!

PAST PARTICIPANTS



Past participants logos

PASTSPEAKERS

Titles and organizations at time of speaking

AARON WALSH

Aaron E. Walsh

Immersive Education

Founding Director of the Immersive Education Initiative (iED) and Boston College faculty

Janis Karklins

Ambassador Janis

United Nations

Asst. Director General, United Nations Educational, Scientific & Cultural Organization

Tim Magner

Tim Magner

U.S. Dept of Education

Director, Office of Educational Tech, U.S. Dept. of Education & Immersive Education advisor

Rick Wallner

Rick Wallner

U.S. Park Service

Chief Ranger, U.S. Dept. of the Interior National Park Service (NPS) and Immersive Education club advisor

Cynthia Breazeal

Cynthia Breazeal

MIT Media Lab

MIT Media Lab Associate Director and Massachusetts Institute of Technology Prof. of Media Arts & Sciences

Chris Dede

Chris Dede

Harvard

Harvard Graduate School of Education Timothy E. Wirth Professor in Learning Technologies, Harvard University

Bill Roscoe

Bill Roscoe

Oxford

Fellow of University College, Oxford, and Director of University College Oxford Blockchain Research Centre

Melissa Carrillo

Melissa Carrillo

Smithsonian

Director of New Media & Technology, Smithsonian and Immersive Education Initiative Arts and Culture co-chair

Sandy Pentland

Sandy Pentland

MIT

Co-creator and co-director, Massachusetts Institute of Technology Media Lab and Media Lab Asia

Henry Kelly

Henry Kelly

Federation of American Scientists

President, Federation of USA Scientists & Immersive Education advisor

Daniel Laughlin

Daniel Laughlin

NASA

Lead Researcher, National Aeronautics and Space Administration (NASA) Learning Technologies

Mitchel Resnick

Mitchel Resnick

MIT

Professor of Learning Research and Director of MIT Okawa Center & Lifelong Kindergarten group

Terry Beaubois

Terry Beaubois

Stanford

Faculty, Stanford University and Co-Chair of the Immersive Education Initiative Open File Formats TWG

Katie Fico

Katie Fico

Disney

Stereoscopic Supervisor, Disney Animation Studios and Academy Award®-winning film "Frozen"

Caskey Dickson

Caskey Dickson

Google

Senior Principal SRE/SWE (Site Reliability Engineer and Software Engineer), Google

Brian Johnson

Brian Johnson

Intel

Futurist, Intel Corp. and professor at University of Washington & California College

PAST SUMMITS



IMMERSIVE SWITZERLAND 2022 SUMMIT BANNER IMMERSIVE EDUCATION BLOCKCHAIN SUMMIT 2022 BANNER IMMERSIVE EDUCATION BLOCKCHAIN SUMMIT 2018 BANNER IMMERSIVE ITALY 2017 SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE COLORADO 2016 SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE ITALY 2016 SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSION 2015 PARIS SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE EDUCATION LOS ANGELES 2014 SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE VIENNA 2014 SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE 2013 BOSTON SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE 2012 BOSTON SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE 2012 PARIS SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE 2011 SPAIN SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE EDUCATION 2010 BOSTON SUMMIT BANNER : IMMERSIVE EDUCATION IMMERSIVE EDUCATION 2009 LONDON SUMMIT BANNER : IMMERSIVE EDUCATION